How Gearbox Designs “Billions of Weapons” in Borderlands 4

Sports News


On this cowl story characteristic, Sport Informer learns unique particulars in regards to the refined loot system in Borderlands 4 and the way Gearbox designs billions of weapons within the upcoming looter-shooter. Former Sport Informer editor-in-chief and present Gearbox international inventive government officer, Andrew Reiner, briefly remembers the unique pitch for Borderlands when the workforce visited our headquarters in 2009. Gearbox’s president, Randy Pitchford, shares his recollections engaged on the procedural weapon system earlier than we dive right into a dialog in regards to the design philosophy behind Borderlands 4’s weapon steadiness with inventive director Graeme Timmins and affiliate inventive director Grant Kao. 

How Gearbox Designs Weapons in Borderlands 4:

 

Thanks for watching this video. In the event you loved it, please subscribe to our YouTube channel! We’ll be publishing extra unique particulars and gameplay footage from Borderlands 4 subsequent week. Within the meantime, take a look at The Sport Informer Present’s latest episode or our exclusive cover story (subscription required) to study extra in regards to the subsequent Borderlands installment. 



Source link

- Advertisement -
- Advertisement -

LEAVE A REPLY

Please enter your comment!
Please enter your name here

- Advertisement -
Trending News

39 Issues That Reviewers Say They Would Completely Advocate

Promising critiques: "Glorious taste, exceptionally clean, not overly salty, pleasing 'thickness' to the sauce. I used it for...
- Advertisement -

More Articles Like This

- Advertisement -