Marvel Rivals Strategists Tier Record – All 8 Assist Heroes Ranked

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Marvel Rivals, a free-to-play 6v6 hero shooter, contains a fairly broad roster of Marvel characters to play as. Whereas the collection of Strategists, the assist heroes centered on therapeutic and buffing teammates, is pretty slight at solely seven heroes now, Marvel Rivals can be getting a number of new heroes sooner or later. These heroes are ranked based mostly on the vary of usability for his or her talents, potential therapeutic output, and common advantages they create to the sport when used. The perfect helps can handle preserving their Duelists and Vanguard alive, whereas nonetheless discovering time to deal a bit of harm. Whereas our Marvel Rivals assist heroes tier listing is ranked, there actually are no characters on the roster which can be fully unplayable resulting from balancing within the sport’s present state.

9. Rocket Raccoon

Rocket Raccoon has just a few optimistic features to him, however pretty low therapeutic and harm output retains him on the backside of the listing. His respawn machine may be fairly clutch, bringing again a teammate who dies in vary, however the shields it produces really feel odd, because you need to conceal it out of sight so it does not get destroyed. Rocket having a small hit field additionally lets him escape hazard simpler than different helps.

That stated, Rocket’s therapeutic orbs transfer fairly slowly and may also bounce unpredictably, making therapeutic with them at vary more durable than it must be. His machine gun harm is fairly low too, making it onerous to defend your self, one thing that almost all different helps are higher at. Rocket Raccoon’s final gives a pleasant harm buff, however the stationary side makes it a bit extra situational than different assist ultimates.

8. Jeff the Land Shark

Jeff the Land Shark is the cutest Strategist on the roster, however his easy talents maintain him again from being increased on the listing. The water spray therapeutic has much better accuracy at a distance than it ought to, however the therapeutic fee is a bit of low, leading to you spending a whole lot of time spraying down a single teammate. The therapeutic bubbles are nice and provide a pleasant motion buff, however an extended cooldown on the fees means you might be always liable to dropping them someplace, having the combat transfer, and being caught ready on cooldown timers.

Jeff has three issues getting into his favor although: His water splash photographs deal fairly good harm, making it attainable to defend your self from any overachieving Duelists. Jeff’s submerge skill permits for a speedy escape, self-healing, and a smaller hitbox with out a cooldown. Lastly, Jeff’s final, even if you cannot get to a ledge for the insta-kill, nonetheless permits you to take away enemy players–potentially even a full team–from the combat briefly, which is a big benefit.

7. Loki

There’s a lot to love about Loki, however the skill administration side requires a whole lot of data and talent to efficiently pull off with out a sufficiently big payoff. Loki can heal by capturing teammates along with his employees, and he may also place decoys round, which can even shoot. His different therapeutic skill creates a area round him and his decoys, providing a ton of therapeutic briefly. Loki can swap locations along with his decoys, letting him get out of hazard and he may even make a decoy whereas going invisible.

The administration here’s a little bit of a ache, because it includes frequently inserting new decoys and preserving observe of which of them have been taken out. That is time not spent doing harm or therapeutic, and is fairly overwhelming for brand new gamers. When it comes to therapeutic, he does not provide as a lot because the higher half of this listing and positively requires extra talent than these heroes. HIs final is fairly nice, letting him swap into one other hero within the foyer and instantly use their final, however you should see that hero to make the swap, making it a bit extra situational than it may’ve been.

6. Cloak and Dagger

Cloak and Dagger are a ton of enjoyable to play and provide a variety of talents, making them a superb assist to make use of. Dagger handles therapeutic, throwing auto-tracking daggers that may heal or do harm, relying on who you hit. The therapeutic and harm is pretty low, however you should use her Veil of Lightforce to grant bonus therapeutic results and her AoE therapeutic skill creates a pleasant bubble that heals a ton.

Cloak is concentrated on dealing harm and making use of debuffs to enemies. His Terror Cape limits enemy imaginative and prescient and makes them take extra harm. His essential assault is a beam that offers fast tick harm, providing barely extra harm than Cloak’s essential assault. His darkish teleportation makes him and close by teammates invisible, but it surely’s fairly quick and actually solely offers you a quick second of security. Their final locations darkness on the map that heals teammates and damages enemies, making it nice for contesting an goal. Cloak and Dagger’s essential shortcoming is that it’s a must to swap between them to both heal or deal harm, when a number of the finest Strategists can do each always.

5. Adam Warlock

Adam Warlock has fairly good therapeutic capabilities, offers a stunning quantity of injury, and may revive the entire crew along with his final. To begin, his essential assault offers 55 harm and may crit, which is fairly good for a Strategist, even when it has a brief harm fall off vary. For therapeutic, he does must depend on his talents, however he has two and each do a ton of therapeutic. The massive one is the Soul Bond, which connects Adam Warlock and all close by teammates, offering therapeutic over time and splitting harm taken.

His different therapeutic skill is a hyperlink to a single teammate, but it surely gives therapeutic for each Adam Warlock and his ally. It has two fees on a six-second cooldown, so it may be used fairly frequently. Adam’s passive cocoon skill lets him revive after demise, which is a superb setup for his final skill, which resurrects all useless teammates in vary. It additionally lasts an extra 10 seconds, letting any teammates who weren’t useless however die after activation to additionally get resurrected.

4. Invisible Girl

Invisible Girl has a reasonably spectacular vary of talents, however her skill to dam harm with shields is exclusive amongst Strategists. On high of that, Invisible Girl has a excessive ceiling for therapeutic due to her main hearth offering a very good quantity of therapeutic that passes by way of teammates and her defend offering space therapeutic. Her final is one other massive therapeutic area and whereas the invisibility side of it has some tactical use, it does not fairly reside as much as a Luna Snow or Cloak and Dagger final.

She does have nice offensive capabilities and having the ability to go invisible with the double soar permits you to escape hazard as a rule. Her main hearth offers good harm, plus her push/pull skill does a bit of injury as properly. Total, she is not probably the most highly effective Strategist on the listing, however she is within the higher tier.

3. Luna Snow

Luna Snow has a strong main assault that heals and does harm relying on who you hit. The three round-burst heals 60 whole well being or offers 60 whole harm, and that is with out hitting a headshot. Her Ice Arts buff will increase the quantity of therapeutic or harm these photographs do whereas offering some self-healing on every shot, giving her some good sustainability. She will be able to freeze enemies briefly, nice for any diving enemies, and her skating passive offers her an advantageous–dare we say Lucio-like–movement pace and soar top enhance.

Luna Snow’s biggest asset is her final skill, which has her dance, creating an AoE round her that may both heal or present a harm buff, letting you swap freely. The therapeutic output is ridiculous, making each Luna and her teammates invulnerable to something besides probably the most highly effective assaults within the sport, and the harm buff is nothing to sneeze at both.

2. Mantis

Mantis takes the highest spot resulting from her extremely excessive talent ceiling. She may give both a healing-over-time or harm buff to a teammate at the price of one in all her 4 orbs. She will be able to additionally give a self-boost at the price of a single orb, and utilizing an orb applies self-healing. This may sound limiting, however the orbs are on a brief cooldown and you may immediately refill a cost by hitting a headshot along with her main hearth, which offers 50 base harm and has no fall-off vary.

This implies you’ll all the time have orbs in case you persistently hit headshots. All the time having orbs means you may always have your self-buff energetic and apply buffs to your teammates persistently, making Mantis very highly effective in the appropriate fingers. Her final is a barely weaker model of Luna Snow’s, making use of therapeutic over time and a motion pace enhance, with further therapeutic transformed into bonus well being. As if all that wasn’t sufficient, she additionally strikes quicker at full well being, making the stroll again from spawn a bit of faster, so you may get again to therapeutic.

1. Ultron

I nearly did not put Ultron within the high slot. Not as a result of he is not extremely highly effective, he definitely is, however whereas the talent ceiling is sort of excessive, the talent ground required to succeed right here can also be fairly excessive. Ultron is a Strategist who wields a strong main hearth, a therapeutic drone, and first rate survivability. His main hearth is a laser that emits a weaker beam, culminating in a strong burst. It has 75% falloff harm at 30 meters, however the shot seems to have limitless vary, permitting you to land hits, albeit weaker ones, from distant.

Ultron’s main therapeutic comes from his drone, which he can connect to a teammate. It gives excessive therapeutic for the connected teammate and common therapeutic for anybody else in vary. You can too grant bonus heal with the Firewall skill, which works in an space round Ultron and his mech-attached teammate. His final grants a lift to his main hearth, turning into an explosive shot that offers harm and heals folks in vary. Ultron can also be a flying Strategist, and the primary of his sort. This makes him a transparent goal for the enemy crew, though your sprint and pace enhance apply bonus well being, permitting you an opportunity to flee. His general therapeutic output is excessive, and he can do fairly good harm too, though this requires you to be very conscious of your teammates’ well being so you may transfer your drone, and in case you aren’t a very good shot, Ultron in all probability is not for you.



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