The Marvel Vs. Capcom collection is arguably extra widespread than ever, due to final 12 months’s Marvel Vs. Capcom Preventing Assortment bringing the earliest entries within the crossover franchise to trendy consoles for the primary time and introducing a complete new viewers to the traditional arcade video games. However the celebration of the enduring collection is not over yet–Capcom and Udon Leisure are teaming up on an expanded hardcover version of the Marvel VS Capcom: Ultimate Complete Works artwork e book launching December 2. Not solely does this new model characteristic new hardcover binding, however it’s additionally filled with over 140 pages of latest materials displaying off MvC’s iconic artwork path. Two variations of the e book will probably be obtainable, together with a $60 commonplace hardcover version and a $120 Deluxe Edition with distinctive cowl artwork and unique content material. Preorders for each editions can be found now.
$60 | Releases December 2
This new 336-page hardcover version of the Marvel VS Capcom: Final Full Works artwork e book provides a whopping 140 pages that includes character designs, recreation covers, promotional artwork, uncommon idea sketches, tribute illustrations.
$120 | Releases December 2
The $120 Marvel VS Capcom: Final Full Works Deluxe Version contains the entire content material from the usual launch, in addition to newly commissioned cowl artwork and a number of extras, together with six collectible metallic character illustration playing cards that includes Cyclops, Psylocke, Physician Doom, Ryu, Chun-Li, and M. Bison, and a set of collectible enamel pins designed by Jeffrey ‘Chamba’ Cruz.
Marvel Vs Capcom is simply one of many many Capcom franchises lauded for its visuals, so it is no shock that there are related artbooks for the company’s many other series. These embody widespread franchises like Monster Hunter, area of interest cult favorites like Rival Schools, and extra, all of which characteristic unbelievable illustrations, manufacturing supplies, and developer commentary. These Capcom artwork books usually have restricted print runs with lengthy gaps between reprints, so you will need to seize these when you’re in a position to.